Author Topic: diffrence of renders  (Read 2651 times)

2020-07-09, 13:21:42

celmar

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Hello everybody!!!  it's a curious mystery: the same scene, from the SAME external render, with the r20 c4d and the same  v6 daily june 11, do a different job on a i9 or a i7... same amount of memory -32 gb)... any explanation????

2020-07-09, 13:34:04
Reply #1

Beanzvision

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Hi, according to our image comparer, the only noticeable difference is the reindeer. Is this what you're referring to?
https://corona-renderer.com/comparer/vGqBDu

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2020-07-09, 14:12:44
Reply #2

TomG

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At a guess, texture maps missing - sounds like this was on two different machines because you mention an i7 and an i9?
Tom Grimes | chaos-corona.com
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2020-07-09, 14:36:21
Reply #3

celmar

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well, I (again) look smart! I didn't think for a second, as I had done a "save with assets", that textures might not be related... But of course, Tom, you're right, they were!!! sorry!!!!

2020-07-09, 14:45:19
Reply #4

TomG

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No problem, glad that helped! Curious though, like you I would have expected "save project with assets" to capture everything and have the scene ready to go - did you find out why that step didn't do what you (and I) would have expected?
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2020-07-10, 10:05:03
Reply #5

celmar

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no, it's weird: all the textures were in the "tex" folder, but the 4 relating to the deer, a character added at the end of the scene construction, were "absent" at the opening... One inside the other, more a C4d problem than a Corona problem...

2020-07-10, 12:48:04
Reply #6

TomG

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TY for the extra info! And glad you got that pesky deer working again :)
Tom Grimes | chaos-corona.com
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