Author Topic: Render Adaptive sampling?  (Read 14854 times)

2013-09-17, 11:02:56
Reply #15

racoonart

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So it's more like noise recognition, right?
Yes, it's comparing the neighboring pixels for high contrast (which is not necessarily noise!)

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Doesn't it get crazy if you have areas of your scene that are intentionally noisy - for example a noisy texture or a glowing lamp with tiny holes in it?
Yes, it increases sampling on contrasty edges, no matter if it's clean already or not - and that's why it's not really useful. A better adaptive algorithm will have to recognize changes in noise (over a couple of passes), not the presence of noise in one single pass.
Any sufficiently advanced bug is indistinguishable from a feature.