Chaos Corona for 3ds Max > [Max] I need help!

Light material in Ray-Switch

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mraw:
I have a Light Material plugged in the GI-slot. A black material is in the direct visible-slot.
However the LightMaterial is directly visible. Only when I uncheck 'Emit Light' the black material is visible.
Is this a bug or is my understanding of the rayswitch limited?
thanks.

romullus:
There's been similar report recently: https://forum.corona-renderer.com/index.php/topic,10853.0.html
Lets wait for devs answer. I'll move topic to bug reporting board, if there will be no response.

mraw:
Ok. Many thanks, Romullus.

Juraj:
This is nothing recent, it worked like that when I used it year ago.

I absolutely do not get the idea behind Rayswitch, works polar to how it's implemented in Vray. Instead of using override for what I need I have to separate it into all slots.

The Lightmaterial use inside was so painful I never used it again.

mraw:
It is working with a standard material with self illumination turned on. But this gives me pretty noisy renders.
So I went for the Light Material in the GI-Slot.
When I uncheck the 'Emit Light' checkbox: What I get is equivalent to SelfIllumination?

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