Author Topic: backround override  (Read 2500 times)

2015-11-22, 12:43:56

machmirdenlukas

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hi!
maybe somebody can help me with this Problem...
is there a reason why backround override material always is mapped sperhical...? screen mapping would be logic...isnĀ“t it?
thx for watching...

2015-11-22, 14:37:34
Reply #1

romullus

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  • Let's move this topic, shall we?
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Background override should obey coordinates specified in assigned map. Doublecheck if it is set to screen. If it is and override still produce wrong results, then it should be reported as bug. It could be already reported, i don't keep a track on C4D bugs,
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-02-26, 16:28:54
Reply #2

Jarda

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Hi,
created a bug report:
https://corona-renderer.com/bugs/view.php?id=1595
Will look into this at some point.
Cheers,
Jarda