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Messages - Muadib

Pages: 1 2 [3] 4
31
News / Re: Corona 1.0 is out!
« on: 2015-02-25, 23:46:39 »
fuuuuuuuuuuuuuuk yeeeeeeeaaaaaaaah.

congratulations!!!!!!!!!!!!!!!

32
[Max] General Discussion / Re: expiration date worries
« on: 2015-02-24, 12:51:20 »
you guys rock so much it stopped being funny.

33
[Max] General Discussion / Re: expiration date worries
« on: 2015-02-23, 21:22:42 »
thank you! so happy. so happy right now.

please consider a temporary license for the purchases that are being processed.
usually wire transfers can last up to two weeks which would kill me right now.

cheers!

34
[Max] General Discussion / expiration date worries
« on: 2015-02-23, 16:24:22 »
hey guys,

sorry if this has been covered or if i missed an important piece of info.

i am in the right middle of a project (using corona exclusively here) and am wondering what happens after the 28.2.

bit worried i wont be able to open/render my scenes after the set date. that would mess me up proper.

if possible i would put my preorder down and wire the amount right away.
i really cannot afford any downtime.

best of luck,


35
[Max] General Discussion / Re: very important 3 questions...
« on: 2015-01-15, 14:56:04 »
i have already requested this form chaosgroup support and they say third party shaders might be possible in the future.
maybe you can put in a vote for corona in aswell. hopefully the more people give their voice , the faster it will happen.




36
[Max] Resolved Feature Requests / Re: Open VDB
« on: 2015-01-15, 14:52:34 »
i hope the fact there was no reply to this means the ability to import volume data to be used with the corona volume shader is a given.
would not hold my breath it will be implemented by autodesk.




37
News / Re: Pricing and release date announced
« on: 2015-01-15, 14:49:12 »
looking very forward to this release.
are there any preorders already possible for the box version?


38
[Max] Resolved Feature Requests / Open VDB support
« on: 2014-11-02, 12:58:43 »
dear corona team,

i was wondering if there is any possibility to have a sort of openvdb support?
currently i am able to use phoenix fd to import vdb but need to mesh it in order to use custom material.
since i am not on the dailies, cant really test it out.

long story short. pretty please? it would open max up significantly.

patiently awaiting the v1, and best of luck to you all.


39
so i gather volumetrics wont make it into the 1.0?

40
[Max] General Discussion / Re: Corona purchasing options
« on: 2014-10-15, 21:18:40 »
outstanding

41
love the examples here and looking forward to seeing more.

somebody mentioned openvdb.

@keymaster: is there any possibility corona could support it?

i do have a hard on for volumetric stuff i have to admit.

42
[Max] General Discussion / Corona purchasing options
« on: 2014-10-15, 19:22:42 »
very happy to hear corona is finally available as a purchase and as with each step it is great to see the team interact with the community in finding the best possible licensing scenario.
i would just like to ask if the team might include wire transfer as a way of purchase.

thanks and good luck with the release!

43
[Max] Resolved Bugs / Re: Render region issua
« on: 2014-09-13, 19:01:40 »
thank you will do, and apologies for the confusion.
while on subject - the fixed 7.1 not the same as the daily builds with the SSS?

44
[Max] Resolved Bugs / Re: Render region issua
« on: 2014-09-13, 18:30:12 »
i am not really up-to-date so apologies if this has been fixed:

alpha 7, build timestamp: 30 June.

45
[Max] Resolved Bugs / Render region issua
« on: 2014-09-13, 13:46:22 »
this is a very small issue, and probably irrelevant to most.

working alot for print with very large images, as a workaround i often use the render region option.
that way was able to make changes and render out selectively and that way saved time.

example: i would render out the full image, and then say do iterations of just a certain object colour via render region, each time saving it out.
in corona however the saved image seems to recall only the last region marked. (in the buffer the render is still showing the information from the full image render)

i hope i explained it clearly.
my issue comes from working around slow render engines, and with corona i hardly ever need it since it´s so fast.
so it´s my abusive relationship issue with other renders thats at fault here:)

i still wanted to mention it.

cheers

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