360
« on: 2013-06-22, 09:59:06 »
its sad to see that the noise in corona lets it down. ive converted most of my archinteriors scenes to corona and the problem remains the noise within a short time given for a complete render in vray.
for your meeting room:
1) you havent worked with AO in your shaders... you should check that
2) some of your materials are not well tweeked/converted(e.g the more reflective wall at the end facing us).... did you use the dead clown converter?
3) i can see you struggling with coronas contrast. while i feel its more of a gamma issue, i might be wrong but if i take the render to photoshop i just might be able to adjust to get a very similar result. the overall result looks washed out and the contrast option could be hard to work with so i'd rather leave that aspect to post production.
4) diffuse issues: your wood for example might have to be adjusted by reducing the diffuse or the output options of the map is the only option i can think of.
to buttress the discussion: left is vray in 9mins from max no pp. middle is corona from max. right is corona photoshoped.
you can analyse n let me know what you think.
Note: # very talented artist are welcome to help ,advice and give tips