If I have a number of different scatters in a scene, can I make each display as a different color bounding box in c4d? I see a few options in basic>display options when selecting a scatter, but I can't seem to get any results.
I'm using the scatters for a number of different types of plants, and it would be great to understand which instances are which plants just by looking at the viewport. Does anyone have any tips for this?