Author Topic: CoronaTileMap does not affect the Bump  (Read 781 times)

2024-01-09, 08:51:44

dsolod

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Hello,

Would you please check this issue?

Only displacement works from my side

3ds max 2022, Corona 11

2024-01-09, 11:35:55
Reply #1

JonathanVis

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Have you tried using CoronaBumpConverter between the material and the node?

2024-01-09, 11:54:29
Reply #2

romullus

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  • Let's move this topic, shall we?
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This is known issue, tile map has very weak gap bump effect if it has no texture assigned to gap slot. The solution is to use Corona bump converter between tile map and material, or to assign texture to gap slot.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2024-01-09, 12:04:55
Reply #3

Aram Avetisyan

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Hi,

This is known (I know it is somewhat counterintuitive), but this is how Bump is calculated and how the tile map works.
While TileMap will work fine with displacement, it currently needs to be converted to be used with bump. Using CoronaBumpConverter is a solution here.

More technical explanation from devs:
"
Displacement is handled differently than bump mapping - displacement works directly with texture. Bump mapping needs to convert the texture into "Bump directions". TileMap provides just a way how to tile input textures, it does not convert the textures into bumps - that functionality is in bump convertor. If the input textures to TileMap are already bumps, bump mapping will work fine.
"

Specifically to avoid confusion in "If the input textures to TileMap are already bumps, bump mapping will work fine": the bump coming from the input textures will be applied, but not the Tile gaps. Remember, TileMap just tiles the textures and creates procedural map. If you want to have a bump from the map itself you see, you need to convert it by using CoronaBumpConverter.

Hope this helps.

This is, of course, reported and in the future there should be no need to convert the TileMap into bump, it will be done automatically when plugged into material's bump slot.
(Internal ID=1263831503)
Aram Avetisyan | chaos-corona.com
Chaos Corona Support Representative | contact us

2024-01-10, 08:54:32
Reply #4

dsolod

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Thank you for the explanation!

2024-01-29, 09:30:04
Reply #5

amitgedia1980

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Hi,
Is the Tile bump map corrected in corona hotfix 1 or is it still under process of fixing.
Thanks

2024-01-29, 10:22:31
Reply #6

Aram Avetisyan

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Hi,
Is the Tile bump map corrected in corona hotfix 1 or is it still under process of fixing.
Thanks

Hi,

Each release has its changelog. Corona 11 Hotfix 1's changelog can be found here:
https://forum.corona-renderer.com/index.php?topic=41809.0

The mentioned TileMap-Bump report was not planned for the hotfix.
Remember that you can simply use the CoronaBumpConverter for now.
We will surely update here when this is implemented.
Aram Avetisyan | chaos-corona.com
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