Hi, are you using LightMix here?
My bet is that you are simply using too many lights and render elements and you are running out of RAM. This could probably be optimized (I mean in your scene, not in Corona).
Could you show us renders/screenshots of the scene, viewport, your elements list, and the errors you are getting? In case of crashes you can also generate minidump files and send them to us. Here is how: https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006-how-to-report-issues-
Hi Maru,
I've attached an example of the model in max, list of some of the elements being used and example crop of a render.
So just to say again the idea was the lights could be animated on n off in post so the whole animation was rendered with elements for each light and with all the lights on. the use of about 40 elements was very ram hungry but the scene was also incredibly hard to clean up.
You mentioned I could probably optimise this, is it just generally because this was a bad way of trying to do this, the use of too many elements? or maybe the way it was modelled was wrong?