Author Topic: Alembic sequence and Motion Blur  (Read 646 times)

2021-12-16, 12:37:24

filippo.previtali

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Hi all,
I am rendering a series of fountains made with Phoenix. When I renderer them as particles, everything looks good, Motion Blur is spot on.
The problem arises when I export them as alembic sequence. No Motion Blur at all and I guess it's down to the fact Corona doesn't render Motion Blur with changing topology.
So, my question: is there a way to store the velocity channel (from Phoenix) into an Alembic sequence?

Thanks a lot. :)