541
General CG Discussion / Re: Architectural photography principles & Corona
« on: 2014-01-07, 21:17:01 »
Thanks for your input Juraj, it was much appreciated! It's good to hear that using zillions of strobes aren't a necessity. I agree that the pictures in the link aren't appealing (I was just trying to give an example of certain photographers using complex lighting set-ups - as you noted there aren't many links discussing decent lighting set-ups for interior photography).
I checked that vid out a while back, very interesting to see how they artificially lit the scene - this also goes to my point of artificial "realistic" light vs a "real world" lighting set-up, so far I've only got to grips with the real world stuff. I've noticed that in your previous (amazing) renders you tend to keep things fairly straightforward and "realistic" (i.e no huge hidden fill lights anywhere)...just a really good balance between the interior and exterior lighting.
I'll check out some stuff by Schulman, thanks for pointing me in the right direction - feel free to post up any other links! This is such an interesting topic, and like you said most of the things I've come across on Google are quite outdated.
Cheers
I checked that vid out a while back, very interesting to see how they artificially lit the scene - this also goes to my point of artificial "realistic" light vs a "real world" lighting set-up, so far I've only got to grips with the real world stuff. I've noticed that in your previous (amazing) renders you tend to keep things fairly straightforward and "realistic" (i.e no huge hidden fill lights anywhere)...just a really good balance between the interior and exterior lighting.
I'll check out some stuff by Schulman, thanks for pointing me in the right direction - feel free to post up any other links! This is such an interesting topic, and like you said most of the things I've come across on Google are quite outdated.
Cheers