Synolog HDRI technique with Projector work well. (Hdri using c4d projector shader in emission light material)
- If u rotate the sky object with ligth material, the hdri dont rotate.
To rotate the hdri u need to use projector, rotate settings.
about the Direct visibility override,
for spherical projection :
Material with texture in diffuse ->grey / attachement 1
Material with corona_bitmap in diffuse -> bitmap is upside down / attachement 2
Material with projector in diffuse -> it's ok / attachement 3
For frontal projection :
Material with texture in diffuse ->grey / attachement 4
Material with corona_bitmap in diffuse -> red color / attachement 5
Material with projector/frontal in diffuse -> purple color / attachement 6
Background is a uv grid cheker for my test.
so, I can't plug a bitmap in frontal projection for my background ..