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[C4D] General Discussion / Does Corona allow a "reflection coating layer" now in layered mtl?
« on: 2019-06-18, 11:38:46 »
hi
i wonder if Corona now in v4 allows for a coating reflection layer in the layered material?
so far i still see only a simple mask or slider for mixing one mtl with the others.
but it seem impossible to create some added reflection layer, like a clear painted wood or concrete etc
does this not work on corona or do i have to think this different?
thanks for help, i hope there is a way?
we try to port some materials from our vray libs to make them also for corona,
but the c4d corona mtl yet has some limits yet with layering materials maybe?
in v-ray the mtl opacity lets the mtl shine through to see the material below in blend shader, which is the expected result.
in (c4d) corona the base material gets also transparent, so an unwanted weird "mixed" material that is half transparent instead of layered/coated is the result.
thanks for help!:)
Stefan
p.s the more i try i guess this might be a bug? in case move the thread pls to bug section:)
i wonder if Corona now in v4 allows for a coating reflection layer in the layered material?
so far i still see only a simple mask or slider for mixing one mtl with the others.
but it seem impossible to create some added reflection layer, like a clear painted wood or concrete etc
does this not work on corona or do i have to think this different?
thanks for help, i hope there is a way?
we try to port some materials from our vray libs to make them also for corona,
but the c4d corona mtl yet has some limits yet with layering materials maybe?
in v-ray the mtl opacity lets the mtl shine through to see the material below in blend shader, which is the expected result.
in (c4d) corona the base material gets also transparent, so an unwanted weird "mixed" material that is half transparent instead of layered/coated is the result.
thanks for help!:)
Stefan
p.s the more i try i guess this might be a bug? in case move the thread pls to bug section:)