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[Max] Bug Reporting / Re: Render selected + visible in masks issues
« on: 2019-07-15, 11:12:03 »
Hi,
any news about this old bug?
I found a similar (if not the same) behaviour: in a scene with a background, I want to "render select" (or use an include/exclude list) only an object
but it cames up in the render another object, with a glass material, if it has the option "visible in mask" unchecked as in this case;
another way to not have the glass object to appear is to check the "Thin" option so indeed it's related to refraction too.
I attach a sample scene.
Thank you!
Man
any news about this old bug?
I found a similar (if not the same) behaviour: in a scene with a background, I want to "render select" (or use an include/exclude list) only an object
but it cames up in the render another object, with a glass material, if it has the option "visible in mask" unchecked as in this case;
another way to not have the glass object to appear is to check the "Thin" option so indeed it's related to refraction too.
I attach a sample scene.
Thank you!
Man