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[Max] I need help! / need help on buckburner and flickering, again
« on: 2020-06-27, 18:25:16 »
Hi all,
I really need urgent help on this problem (it happens form time to time):
two machine collaborate with backburner to an animation; randomly it happen that some images
have slightly different light that becomes flicker once joined in video.
- All maps are saved in a Nas, the UHD Cache aswell
- Pc1 has BB manager and works as a server too
- Pc2 works like server
- The cache parameters are: "Try to load + append" and "save to file" (to nas)
so... my thoughts are that sometime while a pc is trying to write the cache maybe is blocked by the other one that is writing it too
and this creates some differences... is it possible?
And if it is possible, so what can be the workaround?
Or there is a better way to make it work flawlessly?
PROBLEM 2:
I added PC3 in the middle of the backburner job; same Max version (2016), same other stuff...
But each render of PC3 has more light in it.
Any idea?
Man
I really need urgent help on this problem (it happens form time to time):
two machine collaborate with backburner to an animation; randomly it happen that some images
have slightly different light that becomes flicker once joined in video.
- All maps are saved in a Nas, the UHD Cache aswell
- Pc1 has BB manager and works as a server too
- Pc2 works like server
- The cache parameters are: "Try to load + append" and "save to file" (to nas)
so... my thoughts are that sometime while a pc is trying to write the cache maybe is blocked by the other one that is writing it too
and this creates some differences... is it possible?
And if it is possible, so what can be the workaround?
Or there is a better way to make it work flawlessly?
PROBLEM 2:
I added PC3 in the middle of the backburner job; same Max version (2016), same other stuff...
But each render of PC3 has more light in it.
Any idea?
Man