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Messages - Cinemike

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931
[C4D] Resolved Bugs / Re: Jagged Edges and AA trouble
« on: 2017-04-26, 18:38:23 »
I am not a fan of highlight clamping, it kinda takes the kick out of the boots, in other words: it makes an image more dreary, monotonous. Well, possibly what most archviz guys have to be looking for. In general, I prefer post solutions other than highlight clamping.

Could this blurring be made "contrast aware" or be adaptive to very bright areas, maybe?

932
I think im being stupid but I cant find the stand alone image editor? Ive just installed the April 21st windows installer but cant find any corona image editor in my programs. Where would it be stored and what would it be called? Thanks

I only do manual installations, so after unpacking it can be found in Image Editor/fullspeed/ as CoronaImageEditor.exe.

933
"Volume" seems not working as well

Could you please be a little more unspecific before I might actually get an idea what is not working for you?
As far as I tried Volume in this beta, it is working.

934
I second these suggestions. IPR will be a great help here later, but the viewport looks a bit ... basic when it comes to reflections or transparency, especially for materials without an active diffuse channel.

935
Time to play Tina Turner's "You're simply the best"!
Fixed in the beta from April 21.
Thx :)

936
[C4D] Resolved Bugs / Re: Corona Post-Pocess
« on: 2017-04-21, 17:23:42 »
Geat, erm, I mean great ;)

937
[C4D] Resolved Bugs / Corona Post-Pocess
« on: 2017-04-21, 00:31:03 »
It is unfair to call this even a buglet, but if you open "Corona Post-Process" from the Picture Viewer, the window coming up is titled "Corona Post-Pocess".

Windows, R18, Corona Beta (at least the latest two ones from April 13 and 19).

938
Noise as a texture in Volume material - I played with volumetric fog/god rays but no texture does seem to have any impact.
Will it come later or should it be working already?

939
Thank you for your efforts!

940
[C4D] Resolved Bugs / Re: Porblem with Render Histiry
« on: 2017-04-20, 19:01:54 »
Mike, what is the status of this problem?

It has not yet happened again in any of the betas.

941
Adjusting gloom and glare in "Corona post process" seems to be quite more responsive, did you tune this area?
Hi, yes, little, but we would like to tune it more.

I am totally ok with that :)
Looking forward to every new feature, too!

942
Adjusting gloom and glare in "Corona post process" seems to be quite more responsive, did you tune this area?

943
Any chance to see this fixed soon?

944
It is fixed, thank you!

945
Bloom and Glare not function

Leo

They work. But not properly, as I had to find out.
Switching them on and setting a value is not enough, I need to crank up the values and b(l)oom - the effects show.
When dialing them down to sensible values, the first get stronger until they work as expected.
I would describe the problem as a strong lag/delay and refreshment issues with these effects.

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