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Messages - jhlose

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[C4D] General Discussion / have vloume mask pass??
« on: 2022-05-21, 07:55:43 »
Does Corona have a good way to capture the edges of VLOUME for post composition

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I found that the single-frame VDB was fine, but the animation was problematic

4
I found booleans on the border when IMPORTING CR from THE XP-generated VDB, which is normal in Arnold

5
Check it if you want to upload files https://corona-renderer.com/upload


uploaded
1651754089_The-polygons-selection-material-display-is-incomplete.zip
Hi jhlose, we can no longer access this. Can you submit it to us using the ''Corona support'' link in my signature below. Thanks!



https ://chaosgroup.sendsafely.com/receive/?thread=8ESK-RPB6&packageCode=dS8b0QGb0tvjYuQvjtHFsIe2FTpTZ00kTiM5IUR0pxQ#keyCode=GxKFZatnercufGtOfmxNLYJYQmWRbTjuzjMhznou67Q

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Check it if you want to upload files https://corona-renderer.com/upload


uploaded
1651754089_The-polygons-selection-material-display-is-incomplete.zip

7
When I rendered a model in CR with a large selection of polygons, I found that no matter how much I adjusted it, I couldn't show all the textures. It makes me wonder.
The file is too big to send, please give me an email address if you need it, thank you!

9
I want to achieve the effect of laser spreading in the air and shooting on the surface of the object, but there are some problems in the orientation of the default light, I would like to ask how to get fast and non-noisy directional light in Corona except sun. 

10
[C4D] General Discussion / Re: chaos scatter limit test
« on: 2022-02-18, 05:55:43 »
Is Chaos Scatter already available? I missed that if it is. Will this replace using Cloners to spread items on a surface? I see it has several smart features as well.

Never mind. Didn't see there was a new daily build out. A LOT of new stuff! Great news.

Yes, Chaos Scatter performs better than Clone in optimizing geometric memory and Scatter location. As a matter of fact, I used the same model, even with proxy, it was difficult to calculate the number of Clone in millions, which I think is the advantage of Chaos Scatter. It would be a much better tool if fluency problems with large numbers of sctter's could be solved in the future.

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[C4D] General Discussion / chaos scatter limit test
« on: 2022-02-17, 09:21:05 »
As for the chaos Scatter limit test, the number of single living plants is 4.5W, and the number is 100W and 500W respectively. At 500W, it is almost impossible to update IPR. Attached is the test document

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Also, it's not clear if you're saying the viewport is slow (scene writing speed)? C4D is notorious for slow viewport performance with large scenes.
The video is very simple animation, and the optimization of large scenes is something corona team has been working on, but the real-time rendering of simple scenes is not as amazing as other aspects.

13
you are comparing real time rendering with gpu based render engine, like octane and arnold, with corona that is cpu...
Gpu rendering does have an inherent advantage in previews, but Arnod's video is CPU rendering. In fact, this feature may not affect the work, but I think it may be satisfying for the user experience

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[C4D] General Discussion / Re: IES lights
« on: 2021-11-03, 06:48:43 »
   C:\Program Files\Corona\ies

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