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[C4D] Bug Reporting / Re: Decals in Shadow Catcher Material black
« on: 2024-03-05, 17:13:34 »
I tried this on a simple road scene I made of my own with two decals ,dashed lines and an asphalt patch both downloaded from Cosmos . The dashed lines were just the letter "I" in a cloner and it worked okay. The asphalt patch was still black.
Scratch that last statement. I tried recreating it again and could not get it to work at all this time with a plane + Opacity Material. I may have had a little self illumination turned on the dashed lines on my previous test scene and forgot. I was trying all kinds of stuff. I dont think so though and it was acting intermittent in the interactive viewport but worked ok in the renderer.
It's a Shadow Catcher thing. It would be nice if there was a check box on Corona Decal to "Make visible on shadowctcher" like the shadowcatcher illuminator check box with Corona Lights.
Scratch that last statement. I tried recreating it again and could not get it to work at all this time with a plane + Opacity Material. I may have had a little self illumination turned on the dashed lines on my previous test scene and forgot. I was trying all kinds of stuff. I dont think so though and it was acting intermittent in the interactive viewport but worked ok in the renderer.
It's a Shadow Catcher thing. It would be nice if there was a check box on Corona Decal to "Make visible on shadowctcher" like the shadowcatcher illuminator check box with Corona Lights.