Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: jaspercrowe on 2021-08-25, 16:04:24

Title: Backburner Device Busy Error in Corona 7
Post by: jaspercrowe on 2021-08-25, 16:04:24
I'm currently rendering an animation for a client, and have the bug mentioned in this thread (https://forum.corona-renderer.com/index.php?topic=31466.0 (https://forum.corona-renderer.com/index.php?topic=31466.0)) reared its head with CoronaPhysicalMaterials, after I converted a scene made with Corona 6.

Unfortunately I can't send the scene due to an NDA. I'm using Max 2021 (23.3.2.3508) with Corona 7 Hotfix 1. Using UHD Cache in animation mode with 2px screen size displacement, with all other settings left on their defaults.

Sending my scene to render on Backburner, everything is fine up until it comes to saving the image, at which point Corona reports the aforementioned internal error. I've attached a screenshot of Backburner's console for reference.

I fixed the error on my end by converting back all materials with displacements to CoronaLegacy, and everything's running smoothly. Sorry I can't provide more details.
Title: Re: Backburner Device Busy Error in Corona 7
Post by: Aram Avetisyan on 2023-02-17, 14:10:44
Hi,

The thread with attached link mentions about resolving this.
Have you experienced the same issue since using a newer version of Corona?