Author Topic: opacity maps with emission color  (Read 6352 times)

2013-04-05, 20:17:10

zouhair_psi

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hi , a small problem with the last build with the opacity map and emission maps.

it work correctly with other build , but i don't remember witch one.

also by default ies is ON and without a maps so it react like there is no light (only sphere corona light).






2013-04-06, 18:35:21
Reply #1

Polymax

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Build timestamp: Apr  2 2013 19:35:00
Max version: 2013
working fine for me(emission & opacity map):
« Last Edit: 2013-04-06, 18:44:15 by Polymax »
Corona - the best rendering solution!

2013-04-06, 19:08:32
Reply #2

jjaz82

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have you change floor bump value or some other value? maybe you can try to recreate material pavement ..

2013-04-06, 19:53:01
Reply #3

zouhair_psi

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i change nothing , jute open the scene change the resolution to 3000 px and render.

2013-04-06, 19:55:10
Reply #4

zouhair_psi

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in older build there's no problem , it's the last build

Build timestamp: Apr  5 2013 13:03:55
Max version: 2013

2013-04-06, 20:00:36
Reply #5

zouhair_psi

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i try to reproduce the something thing , but i can't , maybe the problem came with a scene created with an older build.

2013-04-06, 20:15:21
Reply #6

Polymax

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Version from april 5 deleted, maybe because it is not stable, or it have errors.
Corona - the best rendering solution!

2013-04-06, 21:18:20
Reply #7

Ondra

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dropping build with IES for rectangular lights...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-04-06, 21:23:30
Reply #8

Polymax

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Again Fools' Day? ;)
Corona - the best rendering solution!

2013-04-06, 21:48:55
Reply #9

Ondra

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no, unfortunately you'll have to play the pony song manually this time :/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-04-06, 23:59:16
Reply #10

Ondra

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the bug with textured lights is hopefully fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-05-05, 00:53:13
Reply #11

kumodot

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I have a Bug here (I don´t know if it´s a Bug, using a Blend material with an emission material on one slot and Any other material or mask the emission just stop to work (its turned off and dimmed).
 
    And using a glass material with blend makes it to render 100% solid. (no transparency). So, i guess is a limitation of Corona + Blend material...
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