I'm doing some testing because I really like the speed vs quality of IR, but rendering a frame range in IR with a pass limit doesn't work, I was trying to get the same speed and quality result with a pass limit with the regular render mode. I assume it is the same engine (no conversion, IR vs RT), is there a way to setup the (MSI, Max ray, GI and light sample) to have the same result or am I loosing my time?