Author Topic: .mtl issue again  (Read 1192 times)

2022-01-25, 20:11:29

CJRenders

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I've made posts about this before but never got a true solution. I've gone through 1000s of models that come with .OBJ and .MTL files but have never been able to figure out how to get the mtl files to upload with the objects. I've linked a scene below and was wondering if someone more knowledgeable would help show me how to properly import the .MTL file with the scene. OR atleast tell me why it doesnt work.

Scene link :
 https://zeelproject.com/15775-bathroom-furniture-set-arcom-ely-3.html

any help is appreciated.

2022-02-06, 16:38:18
Reply #1

jojorender

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I’m sure the mtl gets correctly imported but has no texture link or color information.
You can check this by opening the mtl file in a text editor. Rename to .txt
I wouldn’t waist my time with this. Never came across a useful mtl file.
The best you can hope for is that materials have all different colors to quickly identify which mesh they belong to.    

2022-02-07, 01:33:36
Reply #2

burnin

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by design only standard/native DCC app materials are exported
so no 3rd party rendering engine materials  (ie. Corona, Vray, ... materials aren't passed on)