Author Topic: 3ds Max Batch Rendering Stuck in the parsing of the scene  (Read 5729 times)

2022-01-22, 13:07:02

ronaldjung

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Hello!

I noticed some days ago some strange behavior with Corona 7 Hotfix1

In some files when i put a list o images to render in 3ds Max Batch Render eventually one of this renderings get stuck in the beginning of the rendering.
More strange is that when I do a click in the VFB it starts to render normally.

But if you don't click the rendering stay stuck for hours (made me lose hours of night rendering).

Me and my partner perceive this behavior only in the 3ds Max 2022 (but we didnt tested for real in other versions), it looks like is as 2022 problem.
We use the 3ds Max 2022.3 Update.

Hope you can help us.

Thanks

Ronald




2022-01-22, 18:39:46
Reply #1

steven_phillips_

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I have just posted a ticket for a very similar problem I'm having using Max 2022 and Corona 7.

My error is not with batch rendering, just standard animation. Every few frames it gets stuck on "cleaning up" the scene, but clicking on the VFB UI seems to reactivate and it starts rendering again. This works for a while, but after 10-15 frames max crashes out.

I'll reply here if I am able to get it fixed.

2022-01-22, 19:25:43
Reply #2

ronaldjung

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Thanks!
I will follow your post as well.

2022-01-24, 11:49:02
Reply #3

GeorgeK

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Hi and thanks for reporting this, we are aware of the issue but haven't quite replicated it successfully yet. Can you please clarify if you are using any remote desktop apps?

(Report ID=CRMAX-1135)
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2022-01-24, 12:50:57
Reply #4

ronaldjung

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Hi!

Yes, we use Chrome Remote Desktop

2022-01-26, 15:32:08
Reply #5

GeorgeK

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Hi!

Yes, we use Chrome Remote Desktop

Thank you it was reproduced successfully, we will investigate further.
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2022-01-26, 15:35:21
Reply #6

ronaldjung

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2022-02-01, 21:45:41
Reply #7

1equals2

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Something similar occurs with Pulze Render manager.
No issues with 3ds max 2020, but as soon as moved to 2022.3. the machine which submit the renders to is stuck on parsing.
The issue occurred not only with Pulze Render manager, but when batch render with Pulze scene manager.
Other places to find the work of Angel Kostov
https://www.instagram.com/1equals2/
https://www.behance.net/ARCHO

2022-03-04, 07:36:49
Reply #8

jordan_frazer

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Have the same issue with Pulze scene manager and batch render. It gets stuck on parsing scene. Has there been any update on this?

2022-03-04, 07:48:09
Reply #9

GeorgeK

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Have the same issue with Pulze scene manager and batch render. It gets stuck on parsing scene. Has there been any update on this?

Hi, we are looking into it is random to reproduce. Please stay posted.
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2022-03-16, 09:06:27
Reply #10

GeorgeK

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Hi everyone can you please try using Corona version 8 RC1 and see if the issue persists? (Build can be found here: https://forum.corona-renderer.com/index.php?topic=33839.msg196056#msg196056)
Please also make sure you have your windows updated with the latest updates.
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2022-03-28, 20:43:31
Reply #11

ronaldjung

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Hi!

I will do that now.
Soon post here if the issue persist.

2022-03-30, 09:06:30
Reply #12

GeorgeK

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Hi!

I will do that now.
Soon post here if the issue persist.

perfect, thank you, can you please also let me know what cpu is on the stack on parsing node?
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2022-03-30, 14:25:25
Reply #13

ronaldjung

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The problem persist.

My computer specs:
Dell
Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz   2.90 GHz
48,0 GB
RTX 3060

2022-04-01, 13:11:39
Reply #14

Szymon_StudioD

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Hi!

I have had the same problem with stuck of the 3ds Max Batch Render on parsing scene (with Corona Renderer 7 Hotfix 1 and 3ds max 2022.3).

I have downloaded Corona Renderer 8 Release candidate 1 and I have found a walkaround via disabling 'Rendered Frame Window' in Render Setup/Common/Render Output section. The batch rendering seemed to be stuck at the moment of generating/parsing new frame buffer window.
I hope that this will help you till a proper adjusment will be done.

Greetings,
Szymon