Author Topic: low res bitmaps in render  (Read 6947 times)

2012-10-19, 21:21:29

maru

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Here is an example of what I've just experienced. One screen is from max's viewport, one from Corona's VFB, texture is a 1024x1024 JPEG, it's not very high res, but something's wrong as it looks much better in viewport than in final render.
Marcin Miodek | chaos-corona.com
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2012-10-19, 21:24:05
Reply #1

maru

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update: changed texture's "blur" parameter in mat ed from 1,0 to 0,01 and it looks fine now. WTF?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-10-19, 21:35:06
Reply #2

Ludvik Koutny

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Yes, this is a known bug, but we struggle to find a scene that reproduces it... Any chance you could share the scene? :)

2012-10-19, 21:39:22
Reply #3

Ondra

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Yeah, I'm blaming this one on 3dsmax API documentation, or lack of thereof. They give no clue about how to implement some stuff so default bitmaps would display reasonably :/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-19, 21:44:52
Reply #4

maru

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Here you go:
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-10-19, 22:10:13
Reply #5

Ludvik Koutny

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2012-10-24, 10:14:15
Reply #6

Andrey777

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I noticed this bug as well, and it happens in all scenes i have. I need to manually change the bitmap blur parameter from default 1,0 to 0,01 to make textures look sharp.

2012-10-24, 10:25:19
Reply #7

Ludvik Koutny

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It's gonna be most probably scene scale or model scale values or xForm related :) Once bidir is finished, we will take a look into it ;)

2012-10-24, 10:58:27
Reply #8

maru

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Maybe it's because I'm working in centimeters?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-10-24, 11:24:29
Reply #9

Ludvik Koutny

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Maybe it's because I'm working in centimeters?

So am i, yet i encounter this very rarely :) Any chance you could try resetting xform? :)

2012-10-24, 11:28:54
Reply #10

maru

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Resetted xform, changed UVW parameters, added UVW Xform (not even sure what it does) and nothing happens, same blurry bitmap.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-10-24, 11:44:52
Reply #11

Ludvik Koutny

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Resetted xform, changed UVW parameters, added UVW Xform (not even sure what it does) and nothing happens, same blurry bitmap.

Ok, we will look into it ;)

2013-03-09, 23:14:43
Reply #12

Ondra

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Fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)