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Messages - Ondra

Pages: 1 ... 599 600 [601] 602
9001
[Max] Resolved Feature Requests / Re: Chromatic Aberation
« on: 2012-06-23, 01:08:09 »
Hi,
while it would be doable, this will unfortunately not be a priority for a long time. There are just too many other important features that could not be done in Photoshop as easily, and need to be implemented ;)

9002
[Max] Resolved Feature Requests / Re: My few feature wishes
« on: 2012-05-28, 22:28:03 »
wtf, something like that is actually supported by Corona? O_o

anyways, material drag&drop is finished

9003
[Max] Resolved Feature Requests / Re: My few feature wishes
« on: 2012-05-28, 21:52:14 »
ok, so...
1: Doable, but not priority
2: just implemented
3: will implement today/tomorrow (hope)
4: Directly visible just implemented, rest will be done later
5: Doable, will do sometimes in summer. About the performance: material stuff takes about 20% of CPU time. So expect 20% slower rendering when putting 50-50 blend of materials on everyting in the scene. The slowdown will be of course lower if not all materials are layered.
6: wtf is that? ;) What does it do?

9004
[Max] Resolved Feature Requests / Re: My few feature wishes
« on: 2012-05-28, 18:13:46 »
Ok, that should be easily doable, if I can defeat 3dsmax API... so maybe in some time ;)

9005
[Max] Resolved Feature Requests / Re: My few feature wishes
« on: 2012-05-28, 13:02:20 »
Ad 1: you mean rectangle light with "target" dummy, right?

ad 2: easy (i hope; one never knows when 3dsmax is involved :D), will do shortly

9006
Gallery / Re: test renders
« on: 2012-05-28, 11:51:00 »
Nice, the first one looks as if it had SSS ;)

9007
[Archive] Alpha Builds / Re: Alpha build v2
« on: 2012-05-24, 22:41:40 »
Thank You very much!
Can we hope for 2013 version? Please :)

Thank You!
BR!
Nik
I've tried to make it, but they have decided to force unicode in the API, that means, that I'll have to go through the entire application and manually switch it too. I am planning to do that next month.

9008
[Archive] Alpha Builds / Alpha build v2
« on: 2012-05-24, 20:39:48 »
Warning: this is an outdated build, use Alpha v5 instead

I've prepared an updated alpha build, with these new features:

Texmaps
  • Added Ambient occlusion map
  • Added Wire texmap
  • CoronaSky:
    • Added new, improved realistic sky model: Hosek&Wilkie - now default
    • Added "rawafake" customizable fake sky model
  • Added 2D fractal map
  • Added ColorMapper map

Lights
  • Added alternative color selection by black body radiator temperature
  • Sunlight is now a separe light, properly selectable in the viewport

Materials
  • Refraction attenuation added
  • Improved refractive materials ("water in glass" type of scene)
  • Added ward BRDF (supporting anisotropy)
  • Added textured emission (textured lights)
  • Added rounded corners feature (experimental)

Misc
  • Added new volume fracal - Mandelbox
  • Added ~30 render channels
  • Custom VFB improved (start render button, save image button, speed optimizations for high-res renders)
  • Added CoronaScatter - simple & fast scattering tool
  • Added optional render info bar watermarking to the image
  • Added support for MDO scatter plugin
  • Added override backgrounds - for direct/opacity/refraction  and reflection rays, and override material
  • Added contrast to color mapping
  • Added white balance to color mapping
  • Added CoronaProxy - simple geometric proxy object
  • Added support for multiple mapping coordinates
  • Added versioning to .conf files - no need to manually delete them when upgrading

Additionally, there are lots of general stability and speed upgrades (but possibly also new bugs ;)).

Attached are the builds for 3dsmax 2011 and 2012. Older builds are available on demand, build for 2013 will be available in about a month. All versions are 64bit Windows Vista/7 only. If you have older CPU (~ Core 2 quad Q6600 or older), use the version for legacy CPU, which is slower, but can run on any 64bit CPU.

The build is subject to this licence/disclaimer: http://forum.corona-renderer.com/index.php/topic,19.0.html

Installation guide: http://forum.corona-renderer.com/index.php/topic,2.msg2.html#msg2

You can quickly configure the renderer in a scene for production setup using the "Production defaults" button.

9009
[Max] General Discussion / Re: Updates?
« on: 2012-04-20, 12:39:38 »
Hi,
I'm working on Corona non-stop now, there should be another alpha build soon (as soon as i fix some bugs). The list of changes (mostly new features) is about one page long ;)

9010
Gallery / Exams are coming remake
« on: 2012-04-06, 23:39:42 »
Just a quick remake of one of my older works in Corona
Original picture (in vray) here: http://features.cgsociety.org/newgallerycrits/g10/258310/258310_1188658662_large.jpg

9011
News / Black body radiation added
« on: 2012-02-09, 01:23:52 »
see

9012
News / Ambient Occlusion added
« on: 2012-02-05, 22:49:24 »
see attachment, will be in next build

9013
[Archive] Alpha Builds / Corona alpha licence
« on: 2012-02-04, 21:43:53 »
Licence
Copyright (C) 2014 Render Legion s.r.o., All Rights Reserved

Permission is hereby granted, free of charge, to any person obtaining a copy of this software (the "Software"), to use, copy, and/or distribute the software, subject to the following conditions:

- The above copyright notice and this permission notice shall be included in all copies of the Software.
- You must not decompile, disassemble, or otherwise modify the Software.
- You may not misrepresent the name of the Original Author or the name of the Software.
- You can distribute the Software only free of charge, you may not sell and/or rent the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


3rd party libraries acknowledgements:
------------------------------------------------------------

This project uses parts of the Embree library by Intel Corporation licenced under Apache Licence, version 2.0:
http://embree.github.io/
http://www.apache.org/licenses/LICENSE-2.0

------------------------------------------------------------

This project uses parts derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm

------------------------------------------------------------

This project uses parts derived from the implementation of "An Analytic Model for Full Spectral Sky-Dome Radiance"  by Lukas Hosek and Alexander Wilkie.
It is published under the following licence:

Copyright (c) 2012 - 2013, Lukas Hosek and Alexander Wilkie
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* None of the names of the contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

------------------------------------------------------------

Material converter script:

Written by Martin Geupel (http://www.racoon-artworks.de)
VrayCompTex conversion provided by gover_gol (http://www.gg3dcg.ru)
   
Copyright (C) 2014 Martin Geupel, All Rights Reserved
Permission is hereby granted, free of charge, to any person obtaining a copy of this software (the "Software"), to use, copy, and/or distribute the software, subject to the following conditions:

- The above copyright notice and this permission notice shall be included in all copies of the Software.
- You may not misrepresent the name of the Original Author or the name of the Software.
- You can distribute the Software only free of charge, you may not sell and/or rent the Software.
- You may add functionality and/or modify existent functionaly if it is then clearly marked and noted in this Header.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

9014
News / New sun/sky model
« on: 2012-01-30, 02:22:37 »
I've put together a little demonstration of Corona new sun/sky model: http://vimeo.com/coronarenderer/preetham-sky

9015
Gallery / Mandelbulb
« on: 2012-01-25, 23:03:35 »
Mandelbulb fractal renders, done in Corona

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