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Messages - cjwidd

Pages: [1] 2 3 ... 72
1
How can you import an .FBX so that it updates all mesh objects of the same names as the mesh objects stored in the FBX you are importing without affecting their transforms?

The simplest example is just importing different poses for the same character model over and over in Max but not affecting the position of the character in the scene

Marmoset Toolbag has a feature like this, to "reload" the FBX

2
[Max] Feature Requests / Re: Corona Color Picker - Hue
« on: 2023-07-01, 09:13:58 »
Same here, i was quite bothered by this behaviour at first, but somehow got used to it. Moving the topic to feature request board.

Thanks Romullus :)

3
[Max] Feature Requests / Corona Color Picker - Hue
« on: 2023-06-28, 00:59:04 »
How to prevent the Hue color range in Corona Color Picker from desaturating when the Saturation color range is desaturated?


4
Gallery / Re: London Wall 1-5 Entrance & Office Lobby
« on: 2023-05-10, 20:59:33 »
Had to migrate back to the Corona Renderer forums for this one - great work Juraj, love the bloom and atmosphere in these shots, not to mention the color.

5
[Max] Tutorials & Guides / Re: Specular To IOR (OSL)
« on: 2023-04-13, 01:27:56 »
First, thank you Dubcat and I love you - I really appreciate all of your contributions to helping us learn more about rendering.

Dumb question:

Load the specular map in linear (1.0), pass the specular map into Reflection Color
Then, pass the specular map into SpecularToIOR.osl, and then into IOR

Correct?

I thought specular maps were considered color maps and should be loaded as sRGB, but your post suggests otherwise(?)

6
Also having this issue - never had this issue before with Corona Renderer, but also haven't used the color picker on non-100% scaled display before.

Windows 10
3ds Max 2020
Corona Renderer 9, hotfix 1 (9.1.0.17740)
Monitor 1: 4k, 175% scaling
Monitor 2: 4k, 175% scaling

EDIT: This post is almost three years old, certainly there has been a fix since then!?!

7
[Max] I need help! / Re: CShading_Shadows
« on: 2022-12-22, 20:18:31 »
What's up homie :D

8
Gallery / Re: Food Styling
« on: 2022-11-25, 19:13:48 »
These are all Poliigon assets?

9
[Max] Feature Requests / Re: ocio color management
« on: 2022-03-25, 20:38:29 »
I think there are some notes about this in the last two updates on the alpha build thread

10
[Max] I need help! / Corona Color Correct - Contrast
« on: 2022-02-18, 07:10:44 »
Why is it that the Corona Color Correct Texmap contrast setting cannot be replicated using only the default Max Color Correction contrast setting?

Is the Corona Color Correct Texmap contrast using a linear or gamma adjustment?

Is there a way to replicate the contrast exactly with an existing OSL shader?

11
Title.

I need to recreate the effect of the Corona Renderer VFB 'White Balance' tonemapping option in post. How does this effect work, i.e. how is it applied to the image in the VFB? Is it simply a blend operation of a Kelvin-scale linear RGB value?

12
Looking for some feedback on this. Our studio needs to convert a huge material library to use the default 3ds Max color correction maps (Color Correction, Output, etc.), but at this point all I can do is conduct individual tests for each parameter to determine the corollary between each parameter, including curves.

13
General CG Discussion / Re: Film Grain
« on: 2021-12-22, 10:23:10 »
I do not know if this is what you are looking for, but here you can find some film grain overlays. I only had a quick look at the free assets which seem to be quite nice.

https://www.filmcomposite.com

Yes, I was looking for assets like these - thank you!
I've already tried Lutify, and their 50MGp film grain is pretty nice.

14
Work in Progress/Tests / Re: cjwidd render thread
« on: 2021-12-20, 10:26:46 »
Tent (Colorized)
3ds Max | Corona Renderer | Megascans
*artwork prepared during closed beta period for Megascans Trees (European Black Alder pack).


15
Is it possible to 1:1 convert a Corona Color Correct map to the generic Color Correction / Output maps?

For example,

1. Is Corona Color Correct map, gamma: 0.9 == Max Color Correction, gamma =0.9?
2. Is Corona Color Correct, Temperature / Green-magenta tint == Max Color Correction, Hue Tint?
3. Is it possible to 1:1 replicate Corona Color Correct Curves in Max Output Color Map?

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