Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: maru on 2012-11-07, 21:46:48
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Mental ray style bump mapping: apply bump map to reflection only or to diffuse shading only. Good for coated materials.
btw last night I had a dream about Corona, seriously :O
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yeah i love the coated shader can't wait tosee this in corona...
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btw last night I had a dream about Corona, seriously :O
Had to change the bed sheets afterwards, huh? :D
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btw last night I had a dream about Corona, seriously :O
Had to change the bed sheets afterwards, huh? :D
Whole mattress.
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I dont want to implement this (ugly, ugly fake), you should be able to get around it with blend material (probably in the future as now it would not IMHO work)
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Generally bump maps are fake unless you're making holograms. Such shaders are good for fast coated stuff, but yeah, it's nothing necessary.
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Yeah, bump maps are fake... exactly the same fake as shading normals ;)
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PATH TRACING IS FAKE GODDAMNIT
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It is not.
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Sorry, didn't mean to offend you.
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I am not offended, I am just correcting you ;).
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Yes, it's not very easy to offend keymaster... trust me... i know ;)
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ok... Keymaster spelled absorbtion instead of absorption.