Author Topic: Multi sub obj map  (Read 3886 times)

2012-09-20, 10:14:58

Paul Jones

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As per mr and fr versions

2012-09-20, 17:20:42
Reply #1

racoonart

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yeah, that - in combination with a random offset uv and color variations map - would be perfect for the everyday randomizing stuff.
Any sufficiently advanced bug is indistinguishable from a feature.

2012-10-20, 00:37:46
Reply #2

Javadevil

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This is on my wishlist too, same with Vizpark's Crossmap , bercon maps and CGsource multi texture map.

2014-12-06, 13:39:59
Reply #3

rozpustelnik

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I second to that.

2014-12-07, 15:44:11
Reply #4

Utroll

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+1
That's one of the most usefull feature for archviz...
ky color variation doesn't work
vizpark works in some rare case (per element, nor objects nor faces,etc works)
Forest is not available to much people...

I understood that RC1 uses most prog ressources of RenderLegion but that would be something to dev. and pack with Corona, like the scatter tool, some valuable addon to 'just' a render !!
« Last Edit: 2014-12-07, 15:49:27 by Utroll »

2014-12-26, 00:30:51
Reply #5

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)