Hello,
this is probably an easy to solve issue, but it keeps following me on every model that I work with until I disable Displacement maps.
I usually export from Rhino or Archicad in obj, fbx or 3ds file formats.
No matter what file format, the Displacement map always explodes my geometry.
I tried inverting Normals, using a Bevel or Optimizing. Optimizing though creates very strange round deformations - visible in the image attached.
C4D model:
https://we.tl/t-rDtLOQlC2GHow can this issue be solved?