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Topics - Tonleal

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[Max] I need help! / Lathe Modifier - Texture Issue
« on: 2023-04-17, 04:23:59 »
Hi there,

I'm with a texture issue with the lathe modifier, it makes the texture separated by each triangular face, not like a single model when I try to render this table. The first image is the model view, which is right, and it supose to be the same when rendering but it's not. Does someone knows how to fix it?


2
Hi guys, I'm here because I have seen this error at older versions of corona here in the Forum, but I didn't find anything about the Corona 7 and it has been took me 2 days with no resolution.

I guess you know this error, when loading 3dsmax this menssage appears, and I can't run the Corona in 3DSmax, it is like the Corona has not been installed.

What I tried:

Update the Windows 10
Update Microsoft Visual C++
Uninstall Corona a lot of times
Delete all archives related with Corona, including the appdata folder
Reinstall 3dsmax 2021

 

3
Hello Guys, I'm really getting crazy with this project.

That's a image of the render after 12 hours.

I don't know why the exterior render finishes around 30 min with 3000x1500 px, and this interior, just 600x480 px is like this even after 12 hours.

I have searched a lot here but nothing has solved this issue.

I have tried:

1. Change from higher to lower values and contrariwise: GI x AA - Max sample intensity - Max ray depth
2. Delete every single block, one by one, testing, and nothing
3. Disable Displacement
4. Change the enviroment from HDRI to Corona Sky
5. Delete all the glass windows of the scene
6. The caustics wasn't enable
7. Turn of the sun (I'm using sun and corona sky)

I didn't try portals, because at Corona 6 it isn't necessary.

PC conf:

Ryzen 7 2700 Eight-core
Radeon RX 580 8GB
16 GB RAM




4
[Max] I need help! / Fur scale problem
« on: 2021-12-03, 22:44:27 »
Hi guys!

I have a sofa that has fur applied on a blanked. It runs normally when I open the object in a single window, but, when I merge this sofa in my project the fur loses its scale and gets to big.

If I select the option to not change the scale of the object when merge, the object is merged big. Then I realized that the problem is the scale of modeling (maybe it was made in mm and I'm working in cm).

How can I fix it whitout change the settings of the fur? (Its not working well, the sofa has at least 4 blanked like this)

5
Hello, people!

There is a long time that I have this problem, but I'm trying to solve it now.

Everytime I render my projetcts, without change any settings about blur or DOF my renders ends with a expressive blur.

Just when I turn on sharpening/blurring option, at post production, it get's better. But it's huge difference and I don't want to turn on sharpening/blurring everytime I render, because I guess I'm setting something wrong.

Does someone know what it can be?

There is some imagens about it, and my camera setttings.


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