Recent Posts

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1
Gallery / St. Louis Park, Minnesota Residence Project
« Last post by Beta on Today at 18:44:16 »
Hello,

This is my latest project regarding a residence near Cedar Lake in St. Louis Park, Minnesota.
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Thanks John, love the script. Works very well. Super easy. Makes the asset browser usable again with Maxtree assets.
3
For each placed Magnolia tree from the asset browser which has the same Magnolia CR material for all different Magnolia trees, C4D will still generate a new material slowing down everything.

Yeah, that's dumb but unfortunately, that's normal according to Maxon since materials are static, unlike objects which can be instantiated and linked. This kept me from building a large model library for a specific long-term project upon the AB and it's too bad since the deep level of integration is nice.

Aturtur wrote a script to merge materials sharing the same name, which is a bit unsafe since a name can be shared by as many materials as you want, even between materials from different render engines. I've modified it to run over the current material selection, which is a bit safer (also fixed a few bugs in the process). It's attached if you need it.

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[C4D] Bug Reporting / Background and Tone mapping
« Last post by masterzone on Today at 16:01:01 »
Hello to all, I found another annoying issue about ToneMap control shaders applied to a physical material to the background...
Below what happen with and without tone map control into the material...(without tone map you need to adjust camera exposure settings)

here the c4d scene: www.c4dzone.com/clienti/altro/test.zip

Latest C4D and corona render

[EDIT] seems to be the "ACES" that give this strange square splotch on the background...if you disable it the problem is gone...
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Problems with the asset browser ? I have stopped using the C4D asset browser.  Maxon has made an overly complicated mess of the asset browser.
Example, I use Maxtree vegetation. For each placed Magnolia tree from the asset browser which has the same Magnolia CR material for all different Magnolia trees, C4D will still generate a new material slowing down everything.
My own libraries are much better organised than what I can do in C4D's browser with less effort without having to duplicate asset files in C4D asset libraries.
Chaos Cosmos works fine though which for me has become one of the reasons to stick with Corona for now.

I am sure the file loading problem will be solved soon as well. After which I will use the latest build for production again.
Maybe best not to spend too much time on solving issues with daily builds. That's work for Chaos.
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Gallery / Re: Nevada - Full CGI
« Last post by TomG on Today at 15:08:12 »
TY for updating the link! Now I've been able to head there and hit the old "Appreciate" button :) Lovely work!
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hello frv,
you are right that they are there for testing purposes. we lost a lot of time clearing up the problem and the error with the asset browser because we didn't know that this error existed.

i have already reported the problem several times and always tested the latest versions. i just can't listen to this “can you send us a test scene” anymore, because i have already been in active exchange with the corona team and it should be clear by now how the errors can be reproduced.




this was my last mail from march to corona team as an example

---------------

here is the summary again



Computer 1 (My computer)

On this PC is installed
Cinema 4D version 2024.2.3 (latest)
Corona 10 Hotfix 2 from September 2023

The following problems are no longer present when Corona 10 Hotfix 2 from September is installed
- Xref problem
- Long loading times when opening scenes

The following problems are still there
- Problems with Asset Browser (Corona materials are reset)



Computer 2 (computer of a colleague)

The following is installed on this PC
Cinema 4D version 2024.1.0
corona-12-c4d-daily-2024-03-11 (latest)

The following problems are no longer present when Cinema 4D version 2024.1.0 is installed
- Problems with Asset Browser (Corona materials are reset)

The following problems are still there
- Xref problem
- Long loading times when opening scenes


Forum Links

Assets Browser Problem
https://forum.corona-renderer.com/index.php?topic=41775.0

Long Loading Problem
https://forum.corona-renderer.com/index.php?topic=42282.0

Xref Problem
apparently fewer people use xref but the problem still exists


Greetings
Thomas

8
Gallery / Re: Nevada - Full CGI
« Last post by cgiout on Today at 14:14:38 »
Tasty stuff indeed! BTW the link to Behance doesn't work, looks like the truncated part (with the '...') is in the link and not just in the display text.
Thank you Tom, link updated.
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Would probably need to see the scene as would need to know the materials, the geometry, and other values in the scene set up (such as DOF). You can always send it in via ticket at https://support.chaos.com/requests/new.

If you don't want to do that, the only other way would be wiregrabs, screengrabs of all materials involved, of render settings, and of camera settings, which would be a lot of work for you :)
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Gallery / Re: Nevada - Full CGI
« Last post by TomG on Today at 13:34:45 »
Tasty stuff indeed! BTW the link to Behance doesn't work, looks like the truncated part (with the '...') is in the link and not just in the display text.
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