Chaos Corona for 3ds Max > [Max] Bug Reporting

bloom and glare corona 12 in animation

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Serj Scennikov:
Strange behavior of bloom&glare in animation.
Some of the frames rendered without it. Have to render those frames again.

As seen on the screenshot attached some of the frames are empty without any bloom.

This is happening random in every shot rendered both locally and network rendering.



Avi:
Was the light source or its intensity in those frame too small or less for the bloom to be applied?

mark_yang:

--- Quote from: yc8892856 on 2024-07-21, 17:44:07 ---
--- Quote from: Avi on 2024-07-17, 09:07:35 ---Was the light source or its intensity in those frame too small or less for the bloom to be applied?

--- End quote ---
I also have this problem. The sky halo generated by HDRI is very random, with some frames having halo and others not. The previous version of Corona did not have this issue

--- End quote ---

Serj Scennikov:

--- Quote from: Avi on 2024-07-17, 09:07:35 ---Was the light source or its intensity in those frame too small or less for the bloom to be applied?

--- End quote ---

There's no bloom at all.
See attached files, where frames 74 and 76 have bloom applied, and frame 75 are completely empty.
This occurs randomly in each shot and each project. Random frames are completely black without any bloom applied. This can be seen by the size of the files.
If i re-render frames with missing bloom the same problem occurs once again on random frames. In the current state bloom and glare are completely useless in animations.

Avi:

--- Quote from: Serj Scennikov on 2024-07-24, 13:27:02 ---
--- Quote from: Avi on 2024-07-17, 09:07:35 ---Was the light source or its intensity in those frame too small or less for the bloom to be applied?

--- End quote ---

There's no bloom at all.
See attached files, where frames 74 and 76 have bloom applied, and frame 75 are completely empty.
This occurs randomly in each shot and each project. Random frames are completely black without any bloom applied. This can be seen by the size of the files.
If i re-render frames with missing bloom the same problem occurs once again on random frames. In the current state bloom and glare are completely useless in animations.

--- End quote ---


Can you start a ticket and send over your scene to investigate the issue?

https://support.chaos.com/hc/en-us/requests/new

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