Chaos Corona for 3ds Max > [Max] Bug Reporting
Multi/sub material breaks displacement continuity
(1/1)
PROH:
Hi. Can't say if this is what OP experienced, but here's an example of broken displacement.
I've used displacement in a multimaterial. I think it's a known (and quite old) issue, but somehow it hasn't been fixed yet.
Hopefully this will be done soon.
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