Chaos Corona for 3ds Max > [Max] I need help!
Corona-related values jump off-scale in saved materials
XYZ_wanderer:
So here is the issue:
You fine tune a material to the point you save it to your material libraries. Then import it when you need it only to have Corona-related values completely different of what was set.
I had a material with triplanar scale of 400cm saved. Then when I import it from library some other day it becomes 7520cm.
Had a material with AO distance of 50cm, saved it and the time I needed it and imported it the value was 3750cm.
It's really frustrating when you have material just the way you like only to corona to mess everything up. Any ideas what causes this ?
hurrycat:
I know it's probably obvious but have you checked any possible units mismatch between files?
XYZ_wanderer:
yeah i always adopt the file scale, but how does that affect the material if you import it after adopting ?
XYZ_wanderer:
Also it seems to only affect corona, I never had issues with 3ds max maps like Noise
hurrycat:
I have no clue sadly, someone from the Corona team should answer this.
(As far as geometry scaling goes, it's usually trial and error for me - import the model and scale it tenfold etc if its metric or some other random parameter if its imperial, and eyeball it from there lol)
As for Noise and other procedural maps, that may be because those don't follow metric/imperial units as far as I'm aware but Generic units or something like that.
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