Daily build 27.08.2019 problems I found on the start:
- Light Mix does not disappear after you start it in IR, stop IR disable render elements. (Error Unhandled exception, no crash)
- Render > Batch Render > View01 / CoronaCamera001 Seems like VFB is only rendering a certain area of the render (an effect similar to blow up), the render looks fine from "Render"
- Canceling a render started by Render to texture or batch render does not stop the VFB icon to spin or the passes to calculate.
- Closing the 3ds max after having all those problems, left a ghost window of 3ds max with only window bar visible and black inside that cant be closed nor killed by the manager.
At this point, I went back to 4.1
Hi Tanakov,
I have some further questions;
Which version of 3ds Max are you using?
- Light Mix does not disappear after you start it in IR, stop IR disable render elements. (Error Unhandled exception, no crash)
Do you have any further reproduction steps? Or is it literally;
- Start IR
- Stop IR
- Disable render elements
- Exception
- Render > Batch Render > View01 / CoronaCamera001 Seems like VFB is only rendering a certain area of the render (an effect similar to blow up), the render looks fine from "Render"
- Canceling a render started by Render to texture or batch render does not stop the VFB icon to spin or the passes to calculate.
Both of these work fine for me, do you have a specific scene where these issues occured?
- Closing the 3ds max after having all those problems, left a ghost window of 3ds max with only window bar visible and black inside that cant be closed nor killed by the manager.
This is really strange, I have not had this problem before. Can you capture a minidump from the process? Instructions on how to do this are in my signiture.
Lastly, are all of your drivers up to date? The nividia denoiser now requires a newer version of the driver to fucntion correctly. (418.81 or later)
Cheers,
Rowan