Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - stefan

Pages: [1]
1
[C4D] Daily Builds / Behavior of Multi Shader changed
« on: 2022-01-15, 18:07:18 »
It seems that the behavior of the Multi Shader changed in the build from January 10th: Apparently it now randomizes the Material Tag index?

There's a handy technique described in this thread which prevents seams from appearing on character skins, and this relies on the Multi Shader not randomizing the Material Tag indices: https://forum.corona-renderer.com/index.php?topic=34048.msg188712 Whatever was in slot #1 of the Multi Shader would apply to the areas assigned via Material Tag #1 and so on.

With the build from January 10th this technique breaks and there doesn't appear to be any workaround... any chance we could (optionally?) get the old behavior back?

2
[C4D] Feature Requests / Pixel Aspect Ratio
« on: 2019-06-05, 11:36:23 »
Probably a small thing as I believe it's already supported in the 3dsmax build: I'd like to see support for handling non-square pixel aspect ratios.

Thanks.

Pages: [1]