Author Topic: Vkiurus Gallery of random doodles :)  (Read 40642 times)

2013-08-28, 16:09:22

vkiuru

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Ok so since this evolved a bit after my first post in WIP section, I'll just keep adding more stuff here and call them finished works :)

« Last Edit: 2016-09-27, 11:29:38 by vkiuru »

2013-08-28, 16:24:17
Reply #1

Ludvik Koutny

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Leaves should be one sided in order for translucency to work correctly. And loss of contrast in the shadows is usually consequence of increased translucency, as more light goes through. In this case, i guess leaves could be slightly more reflective as well as slightly more translucent. Also, entire image is a bit over-contrasted, which hurts realism a lot. Range between shadows and midtones looks somewhat unnatural.

2013-08-28, 17:29:54
Reply #2

vkiuru

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Thanks for the quick reply!

Leaves should be one sided in order for translucency to work correctly. And loss of contrast in the shadows is usually consequence of increased translucency, as more light goes through.


Yeah that's kind of what I said :D

Quote
In this case, i guess leaves could be slightly more reflective as well as slightly more translucent.

Now that you mentioned it reflectance is one issue here. I guess I should use a HDRI because my Corona Sun has Visible in reflections unticked. You do have a point about the contrast too. Thanks!

2013-08-28, 17:32:22
Reply #3

nehale

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Sorry i don't know how to help you but i must say I'm so glad to see more exterior work done with Corona amongst the sea of interior renders. Please do more this looks really good
I had a girlfriend once.....her name was Vray

2013-10-11, 22:50:25
Reply #4

vkiuru

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Had difficulties fitting this scene in 24Gb RAM, not 100% satisfied but had limited time and now I know I need to upgrade my hardware :)





2013-10-12, 05:15:01
Reply #5

Chakib

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2013-11-22, 12:47:30
Reply #6

vkiuru

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Man that's fantastic :D !

Thanks! I know these aren't the best renders but I'm having fun, especially with the foliage, I never could get it right in Vray2sidedmtl :)




2013-11-22, 13:04:40
Reply #7

vkiuru

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Ok so how do you guys get that thumbnail image left of your topic? :)

2013-11-22, 16:28:46
Reply #8

Chakib

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Ok so how do you guys get that thumbnail image left of your topic? :)

Just attach an image file to your topic ;)

2013-11-22, 17:54:00
Reply #9

arqrenderz

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The grass on the second renders is a plane with opacity? or doy you scatter real grass on the entire terrain?

2013-11-22, 19:53:30
Reply #10

vkiuru

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Ok so how do you guys get that thumbnail image left of your topic? :)

Just attach an image file to your topic ;)

Thanks I'll try that once I get some sleep first :)

Daniel266: the grass is geometry

2013-12-19, 16:32:33
Reply #11

skinny_santa

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HQ plants ?
using corona before it was cool :3

2014-02-22, 23:17:28
Reply #12

nehale

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Had difficulties fitting this scene in 24Gb RAM, not 100% satisfied but had limited time and now I know I need to upgrade my hardware :)





Wow what did you scatter with and what is this scene's poly count?
I had a girlfriend once.....her name was Vray

2014-02-22, 23:27:49
Reply #13

vkiuru

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Wow what did you scatter with and what is this scene's poly count?

Thanks, I use Itoo Forestpack. The poly count is quite high. Sorry, I forgot this thread, I'll reply better tomorrow once I get my morning coffee :)

2014-02-23, 17:59:58
Reply #14

Dervish

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That aerial country shot is awesome, do share, some info on it. I think the light glows are PS, but the trees are great.