Trying to push Corona on Maya a little bit further.
I'm testing some simplified shaders workflow I use with mental ray, not bad at all.
A great things to have could be something like :
AO_shader
Mib_color_Mix
Layered Shader
curvature shader
A really big thank to Haggi for the great work, please support him to bring us a final version of Corona for Maya as soon as possible.
We really need it!