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Gallery / Re: Sterling Reserve Launch Campaign 2019
« on: 2019-10-05, 21:47:54 »
Really great work of art. Well done!
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Is the same ies profile also stored on the slaves?
Actually, beveling should look just the same with that kind of light source and material (that is, with no reflectivity). Would be interested if the result is any different :)
Hi Franz,
looks like some of those materials includes real geometric details and for a quality result you will need to do the same in 3d, acrilic shader will be easy to build though.
Probably best to share your non-working test scene. That way someone can comment on exactly how to fix that particular scene, and you'll be able to figure out what you were doing wrong from that :)
In my experience the default radius of 10 cm is way too large and gives you weird looking shading. Set radius to about 0.2 cm as a starting point.
Set your material preview to cube to see the effect without IR.
you need to apply the material to the cube.
Pretty much that, you need to apply it to a cube :) Also, I've noticed that the IR doesn't update properly with the RoundEdges shader so thats a bug and you'll need to restart the IR each time you make a change.LOL Thanks. I did it but somehow it doesn't work either