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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] I need help!
Round Edges and Normal map
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Topic: Round Edges and Normal map (Read 1704 times)
2020-11-13, 11:59:26
Daniel Mikolajčák
Active Users
Posts: 174
ArchViz specialist
Round Edges and Normal map
Hello Everyone,
I get strange results using round edges and normal map. Is this the right way how to plug in things?
Also when normal map is plugged in, changing radius in round edges has no effect on results.
Greetings,
Daniel
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2020-11-13, 13:37:17
Reply #1
Nejc Kilar
Corona Team
Active Users
Posts: 1251
Re: Round Edges and Normal map
Actually what you'd need to do is something along the lines of this:
Round Edges -> Corona Normal Map Shader -> Normal Bitmap
So basically, into that "additional bumpmapping" slot you'll need to plug in a Corona Normal Map Shader and into it the Normal bitmap. The Corona Normal Map Shader then also gives you the ability to plug in another bump or Corona Normal Map Shader.
Hope that makes sense :D
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Nejc Kilar |
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2020-11-13, 14:54:05
Reply #2
Daniel Mikolajčák
Active Users
Posts: 174
ArchViz specialist
Re: Round Edges and Normal map
You were right Nejc, I now finally get it. Big Big thanks
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Chaos Corona Forum
Chaos Corona for Cinema 4D
[C4D] I need help!
Round Edges and Normal map