Author Topic: More Projector shader trouble  (Read 1834 times)

2021-04-09, 00:52:19

Cinemike

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Compare the render result of the upper torus (projection applied to directly in the tag) and the lower one (projection applied to via Projector shader).
Trying to get a reasonable result, or a result at all, fails with Cubic, Spatial or Flat (set in the Projector shader node). The rest is more or (mostly) less reliable.

Michael
« Last Edit: 2021-04-09, 01:03:28 by Cinemike »

2021-04-09, 09:48:50
Reply #1

mmarcotic

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Hello,

this is already identified in (Internal ID=657744340), but thank you for reporting. We are thinking of a way to handle Projector issues as the underlying cause is a hefty one.

Thanks,
Jan
Learn how to report bugs for Corona in C4D here.

2021-04-09, 18:14:03
Reply #2

Cinemike

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Fingers crossed for a Corona Projector node.