i dont agree, this zoom on the fly in realtime render(and see the zoomed area SHARP) in Vray was amazing!!!!!!
it save errors and a lot of time.... a lot of time
Our workflow in VRAY was: start interactive render, zoom on every detail where errors are to be expected(and Vray keeps a sharp image because it kept the image sharp!), corrected error realtime (and see the corrected geo directly), then zoom to the next area, and final render.
Now our workflow in CORONA is start interactive render, zoom into areas where errors are to be expected, guess that it is oke (since Corone DOES NOT support zoom in interactive WITHOUT getting blurry image where you see jack), render the final see errors (wait and wait) corrected them, rerender see error , and rerender, take 3 x times longer!
PLEASE implement it like in Vray, many users dont know what they are missing.