Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - toby00001

Pages: [1]
1
[C4D] Resolved Bugs / Fatal crashing with A6 RC1 and RC2
« on: 2016-11-21, 10:12:18 »
Hi dev team,

This bug has been reported in Mantis (by a number of users) but I would like to try and draw attention to it here due to the severity of the bug.

In A6 RC1 I can see that the team have implemented a slightly new 'material presence' i.e. Corona material creation options are no longer under shaders, but rather have their own separate menu. This is a great idea and very welcome, BUT this particular change has resulted in RC1 and RC2 crashing C4D instantly whenever a user tried to create or edit a Corona material (needless to say, C4D also crashes on rendering if one can get that far).

Here is the bug I originally reported, complete with attached C4D bug report:

https://corona-renderer.com/bugs/view.php?id=2263

I know the software is still very much in testing, but I would like some acknowledgement that this bug is recognised by the developers and will get some attention soon. As far as I can see, from looking through Mantis, this is the most severe bug currently in play.

Thanks

2
Latest daily 09.30 Windows 10 and OS X 10.11, C4D 18.

Major bugs in the exposure and tone mapping - settings randomly jump all over the place and very often ALL reset to defaults.

Bug has been reported in Mantis.

3
[C4D] Bug Reporting / Old bug still in play.
« on: 2016-09-12, 08:46:29 »
Hi, I just want to bring attention back to one bug that is still present in A6.1 and report a new bug (I think):

Old - Corona Multi-Pass settings can not be individually customised for each main C4D render setting - they are uniform across the entire file. This is a big issue for anyone trying to get more than 1 image out of a single C4D file.

New - Object (and I presume camera) motion blur simply does not work at all when batch rendering takes from R17.

Thanks

4
[C4D] Resolved Feature Requests / Z-Depth
« on: 2016-06-03, 12:41:28 »
The new multi-pass system is generally working great, but one complaint so far. The Z-Depth now comes in as a layer in post-production, rather than a channel.

Corona A6.2
Cinema 4D R17

5
[C4D] Resolved Bugs / Z Depth
« on: 2016-04-28, 16:27:01 »
Z Depth is broken when using a camera with longer focal length (have tested it with 50mm). Works with wider angle lenses.

I think this was already reported by another user.

A5.1

6
[C4D] Resolved Bugs / Proxy Coords
« on: 2016-04-27, 17:37:46 »
The coordinates of proxies seems broken. They do not render in the same orientation as in the editor view.

A5.1

7
[C4D] Resolved Bugs / A5 Bug reports
« on: 2016-04-06, 16:26:19 »
Was easier to take some screen shots and annotate.

All C4D R16 and A5.

8
[C4D] Resolved Bugs / Colour Mapping / Exposure Tool Missing
« on: 2016-03-30, 12:04:11 »
The interactive colour mapping/white balance/exposure tool is missing from the plugin menu on A5 RC2.

C4D R16 and R17 on Windows 10

9
[C4D] Resolved Bugs / Corona multi-pass error
« on: 2016-03-24, 17:15:39 »
Using Corona A5 RC2 for C4D. Corona multi-pass layers all appear to render as single solid colours or solid black.

R17, Windows 10

Thanks

10
** POSITION IS NOW FILLED - THANK YOU TO EVERYONE WHO APPLIED **

Our team is looking for an arch viz specialist to join us in beautiful Helsinki, Finland!
We are one of the largest architectural offices in the country with approximately 60 employees and have traditionally outsourced advanced archviz work, but for the past couple of years we have been developing our workflow to manage all image making tasks in-house.

We offer the following:
  • Competitive salary,
  • Open and well-equipped office environment,
  • Latest hardware and software,
  • Medical care,
  • Subsidised lunches,
  • Public transit vouchers,
  • Subsidised sports vouchers,
  • Good opportunities for personal development,
  • Interesting and varied work,
  • A fun work environment with sociable employees of various ages.
Applicants will be largely assessed based on a portfolio of work, but the following are considered desirable assets:
  • An architectural/design/engineering background,
  • Flawless knowledge of both Mac OS X and Windows based systems,
  • Extensive professional experience with Cinema 4D,
  • Professional experience with Corona Renderer,
  • Professional experience with ArchiCAD,
  • Extensive professional experience with Adobe Photoshop,
  • Some professional experience with Adobe After Effects, Illustrator and InDesign.
Please send an email to toby.humphrey@l-ark.fi including a recent CV, portfolio and a very brief letter of motivation.

Applications must be EU citizens or otherwise be able to quickly obtain a valid Finnish work permit.

Thanks, and we look forward to hearing from you!

11
[C4D] Resolved Bugs / Activating Object Motion Blur Crash
« on: 2016-03-21, 12:45:17 »
Hi, I have encountered an error that crashes C4D at the beginning of the rendering process (after prep). I can reproduce the error with a particular file by activating object motion blur on the active camera. Without the motion blur it renders without crashing.

Attached are the bug reports without the scene itself - it's confidential but if absolutely needed I could discuss with a dev via email about gaining access to the file.

Corona A4 HF1, C4D R16, Windows 10

Cheers

12
[C4D] Resolved Bugs / Corona Multi-Pass Instant Crash
« on: 2016-03-15, 14:34:12 »
Using Corona A5 RC1 for C4D. Opening up new empty file, switching to Corona in render settings and right clicking to add Corona-Multi Pass - C4D instantly crashing.

Attached bug report and screenshot.

Thanks

**EDIT: This was R16 (up-to-date) on Windows 10 but can confirm the same crash with R17 just without the notification or bug report.**

13
[C4D] Resolved Feature Requests / License Server
« on: 2016-03-01, 09:01:33 »
This is more of a feature 'pre-request'. But when you launch the commercial version of Corona for C4D, could you please implement licensing using Maxon's own license server. When deploying a number of C4D licenses in a studio, as I do, plugins that rely on auth tokens present on each machine are a serious pain in the a** :D

The Laubwerk guys have implemented the official license server system for Surface Spread and it works a charm! I helped them debug as they didn't have a working license server setup and if you guys need the same I am happy to offer!

Keep up the great work! :)

Pages: [1]