Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - mascab

Pages: [1]
1
[C4D] General Discussion / Reflections doubts
« on: 2023-03-24, 11:24:18 »
Hi,
I can't solve this issue.
Is it normal, in your opinion, that reflections are so strong?
I attached two screens from a kitchen: in the first one, you can see the reflection of the wall burned, while wall it is not; in the second one, reflection of dishes is brighter than dishes himselves, with a strong spotlight that is not present on dishes.
How is it possible that reflections turn out far brighter than the reflected object?
Where is my error?
Thanks
Best regards,
Massimo

2
Hi,
I need to create a kind of silk that changes color on the edges. Also the color of reflection changes with the angle of view.
I'd like to use physical material and sheen channel, but I have a problem with ior.
Using legacy material, I usually made silk starting from an IOR value in reflection between 5 and 6; not too high to get a metal result, but far from 3, that is the maximum in physical material.
Is there a way to achieve a similar result using physical material?
I tried to find examples/tutorial on the net, but I can't find any silk done using physical material, only using legagy; the one in the library material is made starting from legacy material too.
Thanks.

Pages: [1]