Chaos Corona for Cinema 4D > [C4D] Daily Builds

Team Render

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Chepburn:
This is very concerning. It's about time that the team render bugs were fixed... we are now on RC3 and the problem still persists.

This is consistent with every corona release candidate since v4. Why is this?

Specifically the 'post processing team render'. To be clear the passes are sent back and then the TR crashes on post-processing. This affects both the take system and team render take to picture viewer system. S24 on MAC & WIN.

In the meantime I have cancelled both of my studio subscriptions to corona render since it is unusable and professionally unreliable.

BigAl3D:
I am running r20 and this problem does not happen. Sorry to hear that.

Chepburn:
I can confirm that the problem is still persistent on final release 7.

mmarcotic:
Hello,

we are sorry to hear that. However, I do not recall having such issues. Is there a scene in particular, which crashes this and which you would be comfortable sharing? Or is it any scene with some post-processing applied to it?

Thanks,
Jan

Chepburn:
Hi Jan, I have uploaded the scene to the Dropbox name " TR Bug".

The problem can also be replicated with a basic cube and sky so its not scene specific. The problem has existed before on previous releases of corona prior to the (relevant) final release.

Specifically using "Team render marked takes to to picture viewer" crashes c4d completely. The crash happens when the final render pass is received from the team render client machine, so the passes are being rendered and received. Problem does not exist with ver6 HF2 using the same hardware setup.

If I find the time I can upload a video if you cannot replicate. Thanks.

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