Author Topic: [Tutorial] Quick Studio Render with Corona  (Read 11182 times)

2014-08-07, 01:38:22

JoeVallard

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Here is a fast and simple way to get a Studio Render in Corona.

Modeling:
Create a plane below your model and add a Daylight System

 
Lighting:
Change "Position" to "Manual" and to your desired lighting.
Change "Sunlight" to "CoronaSun"
Untick "Skylight"
Change "Color" to "Direct Input" and pick whatever color you prefer. Mine was set to an RGB of 255
Optional* for softer shadows increase "Sun Size"


Materials:
Create a "CoronaShadowCatcherMtl" and apply it to your Plane.
Change the Reflections to your liking.


Insert a Color Correction map into the "Backplate" slot and turn the "Saturation" down to "-100"
Insert a "CoronaSky" into the Color Correction map slot.
Change "Sky Model" to "Raw-Fake (c)"
Set "Horizon Blur" to 1.0
Set your Ground, Zenith, and Horizon Color to your desired Studio Color. Mine was set to an RGB of 180.


Plug your "Color Correction" into your "Environment Map"



Now onto the most difficult and time consuming settings.

Render Settings
Change your "Production" render to "CoronaRenderer" and hit the "Render" button.


Adjust your Exposure settings during the render.


2014-08-07, 10:18:09
Reply #1

romullus

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Hi,
your initiative for creating tutorial is very welcome, but i find your approach to studio lighting quite strange and debatable :]
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2014-09-20, 08:01:05
Reply #2

Christa Noel

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Hi,
your initiative for creating tutorial is very welcome, but i find your approach to studio lighting quite strange and debatable :]

maybe this tutorial is still beta version. :-)
i'm newbie corona users, but i think many things should be added to the scene.
it could be studio lighting (just like real photography studio), environment, camera setup, reflection setup, and many more.
but, thanx Jtveclipse12.