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[C4D] I need help! / Re: Multishader multipass masks?
« Last post by TeoRossi93 on Today at 10:55:44 »Hi, would create 2 materials and give them each a material ID from the Advanced settings in the material. Scatter 2 objects and assign each a different mat. In the multipass settings, make 2 masks and enable Material ID and give them the same number as the materials. Render and you will have a different alpha for each. Here's an example.
Hi Bengamin,
thanks for the answer but unlickily this is not gonna work with my current animation setup.
I'm attaching my scene here so you could have a look at it. I can't change the rig at the moment, the only chance I have is to make the multishader masks work properly.