Chaos Corona Forum
General Category => Gallery => Topic started by: biolit on 2013-10-04, 08:41:01
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visualization of spirit glass to Becherovka competition. Designed by Vaclav Rezac. Nothing special, but rendered with corona. :)
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How much did it take to render these caustics and on what CPU?
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How much did it take to render these caustics and on what CPU?
rendertime was about 40min with 2x I7-2600 (distributed rendering)
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Rendered with BiDir/VCM? Anyway, nice peace from freash user :)
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Rendered with BiDir/VCM? Anyway, nice peace from freash user :)
thanks :). No, render method was progressive PT+PT
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you should try to re-render it using vcm ;) you will get better caustics
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biolit
Nice!
Can You show material for glass?
Thx
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biolit
Nice!
Can You show material for glass?
Thx
thanks. Glass material is nothing special.
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Why do you need diffuse? It's also not recommended to set reflection and refraction to such unrealistic values (1.0). It worked fine here but might cause some troubles in other cases.
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Why do you need diffuse? It's also not recommended to set reflection and refraction to such unrealistic values (1.0). It worked fine here but might cause some troubles in other cases.
Which problem could occur? Refraction is absolute, so I think diffuse color hasn't affect the result. I'm still a beginner with Corona, so I will welcome hints with materials. :)