Author Topic: Persistent data  (Read 877 times)

2022-12-07, 13:46:57

Dalton Watts

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Still, on the Cycles page, would it be possible to implement "Persistent Data" in Corona?

"Persistent Data keeps render data in memory after rendering for faster re-renders and animation renders at the cost of extra memory usage while performing other tasks in Blender".

2023-12-01, 13:07:57
Reply #1

Dalton Watts

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Nothing?

2023-12-03, 02:26:37
Reply #2

aaouviz

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Cycles? Blender?

What on earth does this have to do with Corona for 3DSmax?
Nicolas Pratt
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https://www.instagram.com/anotherangle3d/

2023-12-03, 12:01:32
Reply #3

Dalton Watts

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Cycles? Blender?

What on earth does this have to do with Corona for 3DSmax?

Thank you for your informative post!

I don't know if "Persistent Data" is a feature of Blender or Cycles. Since it's a pre-compute scene elements and caching feature I guess it could also be implemented by Corona.

2023-12-04, 08:55:18
Reply #4

Aram Avetisyan

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We already have a similar report/feature request.
We will surely update you here when there are updates. You can cast a vote (if you haven't done it already, or done it, but want a change) in the Most wanted feature thread.
Aram Avetisyan | chaos-corona.com
Chaos Corona Support Representative | contact us

2023-12-04, 12:57:59
Reply #5

Dalton Watts

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Thank you Aram!