Author Topic: DOF broken when multiple cams with same target name  (Read 2015 times)

2017-05-24, 14:11:55

alexyork

  • Active Users
  • **
  • Posts: 701
  • Partner at Recent Spaces
    • View Profile
    • RECENT SPACES
Here's an obscure one for you...

If you have two cameras in the scene with different names, but their targets have the same name (this can happen easily when you merge in the "same" camera from another file and auto-rename it - it renames the cam but not the target, thanks Autodesk...) no matter what you do the view will always render with some kind of DOF softness, even if you have Force DOF Off ticked in the camera mod.

Can't share the scene, sorry.
Alex York
Partner
RECENT SPACES
recentspaces.com

2017-05-24, 14:49:03
Reply #1

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
hi,
is this DR problem, or does it also happens locally?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-05-24, 14:51:15
Reply #2

alexyork

  • Active Users
  • **
  • Posts: 701
  • Partner at Recent Spaces
    • View Profile
    • RECENT SPACES
hi,
is this DR problem, or does it also happens locally?

Hey Ondra. Local. Might well happen with DR too, not tested.
Alex York
Partner
RECENT SPACES
recentspaces.com